Go Behind The Scenes Of Ready Player One With HTC Vive

Following the success of Ready Player One in box offices HTC Vive, the official partner for the film, has released a short behind the scenes video that showcases some of the techniques and technology that was used to create the visually impressive world of Oasis. Ready Player One is all about virtual reality (VR) and the…

New Images of Leap Motion’s AR Headset North Star Surface

Earlier this week VRFocus reported on hand-tracking specialist Leap Motion revealing work on an augmented reality (AR) headset dubbed Project North Star. Now there’s several more images and gifs to showcase Leap Motions ongoing development of the project. Up until now Leap Motion has worked with several manufacturers to integrate its hand-tracking technology into various…

Xbox One X VR: Still a Reality or Fading Fantasy?

The virtual reality (VR) industry continues its development at a pace far exceeding that of the standard videogame industry. The past couple of years has seen an influx of head-mounted displays (HMDs), from mobile iterations to high-end devices that push the boundaries of what VR is capable of. One of the most successful is Sony…

Applied Neural Nets in Virtual Reality

Forget the state of the art, even the basics of machine learning can be comically misunderstood by the general public and tech industry luminaries alike. (Full disclosure: I include myself in this indictment). We’re told the possibilities are endless, but how do we get there? At a high level, how does the average programmer in…

Fly Over Paris With A Jetpack In One-Of-A-Kind VR Attraction

If you have ever wanted to experience what it would be like to fly over the city of Paris like never before then you are in luck as FlyView has opened a new virtual reality (VR) 360-degree attraction that has visitors flying over the city with a jetpack. Now open in Paris, the FlyView attraction…

STXsurreal’ New Developments Feature Jay and Silent Bob VR

STXsurreal, the virtual reality (VR) and immersive content division of Robert Simonds’ STX Entertainment, has announced several new original short-form series in development including Jay and Silent Bob VR. STXsurreal work to unlock the value of the direct connection stars have with their fans through the development, financing, production, marketing and distribution of film, television,…

VR Thriller Blind Finds its way out of the Darkness This Spring

Having first encountered virtual reality (VR) thriller Blind during Gamescom 2017, when VRFocus caught up with Matteo Lana, CEO of Tiny Bull Studios, it’s now been revealed that the title will be coming to head-mounted displays (HMDs) this Spring. Blind is a narrative-driven psychological adventure where you are blind and must explore your surroundings using echolocation. In the story…

SteamVR Welcomes the Cold Embrace of The Elder Scrolls V: Skyrim VR

One of the biggest virtual reality (VR) releases of 2017 was a videogame that was six years old, with Bethesda Softworks bringing The Elder Scrolls V: Skyrim VR to PlayStation VR just before Christmas. Now its the turn of the console headsets PC brethren, as the massive open-world adventure comes to Oculus Rift, HTC Vive and Windows…

Life in 360°: Many Players Ready

Virtual reality (VR) is very much in the public consciousness at the moment and somewhat ironically VR itself has had nothing to do with it. That’s because, of course, the much-anticipated film Ready Player One is out. A film in which the idea of VR and virtual worlds is very much centre stage in proceedings…

This Week In VR Sport: Boxers, Dehydration And VR Arcades

With the Easter weekend in full swing it is time to say goodbye to March as April is almost here so to see the month off VRFocus is here to bring you another edition of This Week in VR Sport. With a number of sports related virtual reality (VR) and augmented reality (AR) stories, this week has a number of…

Preview: Final Assault – When an RTS is not an RTS

Following the success of Final Approach comes another light-hearted-yet-chaotic affair from Phaser Lock Interactive, with Final Assault set to deploy to virtual reality (VR) head-mounted displays (HMDs) later this year. While Final Approach looked towards a fairly modern genre for inspiration – using the mobile template of Flight Path as its inspiration – Final Assault…

Hands-on with the Holodeck: Ready Player One – Escape Room

The motion-picture release of Ready Player One has, unsurprisingly, a number of virtual reality (VR) tie-ins to accompany it. One of those which home users may not get to jump into any time soon is NVIDIA’s own Ready Player One – Escape Room, which premiered at the company’s GTC 2018 event, San Jose. As the…

Liveblog: GTC 2018 – ‘Light Field Rendering and Streaming for VR and AR’

VRFocus is once again providing liveblog coverage of sessions (where we can) at this year’s GPU Technology Conference (GTC) hosted by NVIDIA in San Jose California.  At GTC we’re expecting a number of sessions that will be touching on the fields of virtual reality (VR), augmented reality (AR) and also how mixed reality (MR) and related…

See The Art of Drew Struzan In VR With Sansar

Celebrated illustrator, Drew Struzan, has created a number of the most reknown film posters of all time including the likes of Indiana Jones, Back to the Future and Star Wars. Now, thanks to Sansar, viewers are invitve to see his recent exhibitioon in virtual reality (VR). The Art of Drew Struzan: The Studio Experience opened…

The Oculus Go Makes Its Debut: Here’s What People Are Saying

Image Copyright: Oculus VR (Used Under Fair Use Rationale) More than a few VR companies are working on a standalone VR solution right now. It’s an idea that makes a whole lot of sense, since right now your only real choices are between a clumsy phone-in-box solution or an expensive HMD tethered to an even…

Payday 2 VR Developers Reveal Details On The Title In Livestream Q&A

Developer Overkill Software and Starbreeze Studios recent held a livestream for the virtual reality (VR) version of their popular heist videogame Payday 2 to play the title and ask questions. During the livestream a number of questions were asked towards Tobias,one of the producers on Payday 2 and Payday 2 VR which, when answered, gave…

First VR Radiology Training Video Unveiled At SIR 2018

The Society of Interventional Radiology debuted the first-ever virtual reality (VR) 360-degree training video for interventional radiology in practice at the recent SIR’s Annual Scientific Meeting in Los Angeles. The one-hour long multisegment movie was a special project of its peer-reviewed journal, the Journal of Vascular and Interventional Radiology (JVIR) and its pioneering editor-in-chief, Ziv J Haskal, M.D., FSIR, a…

End Space Is Coming To Steam VR Next Week

Developer Orange Bridge Studios have revealed that its virtual reality (VR) sci-fi space combat title End Space is releasing onto Steam next week. After an original release on the Samsung Gear VR back in 2016 the title came to Oculus Rift and PlayStation VR in the last few months and now, its coming to Steam….

Goertek’s Next Generation VR HMD Reference Design Was Showcased At GDC

Goertek, a global leader in system design and manufacturing, in partnership with Qualcomm, have been at the Game Developer Conference highlighting their virtual reality (VR) head-moutned display (HMD) reference platform based on the Qualcomm Snapdragon 845. Goertek and Qualcomm have been working on the VR HMD reference designs for some time now taking advantage of the…

Hands-on: Oculus Go – The Gear VR Killer

Standalone virtual reality (VR) headsets offer an intriguing possibility; the chance to make mobile VR not only better but more commercially viable. While putting your smartphone into a headset was a good idea at the time, it was more to serve the purpose of getting the technology out to a wider market. Not everyone wants…

Pulse Evolution Files Notice of Change of Substantial Holder Interest

Pulse Evolution Corporation, a leading developer of hyper-realistic digital humans for holographic live performances, virtual reality (VR) and augmented reality (AR) has announced a notice of change of substantial holder. The company, most popularly known for producing the animated digital likeness of the late Michael Jackson, has filed a notice of change of substantial holder…

Qualcomm Focuses on the Future With the Snapdragon 845 VRDK

Qualcomm have been heavily investing in the virtual reality (VR) space, with its processors used in smartphones to help power mobile VR, and most recently going into upcoming standalone devices like Oculus Go. Then last month the company announced its first foray into VR head-mounted displays (HMDs) creating the Snapdragon 845 Mobile VR Reference Design….

Unity Move To Expand Their XR Platform Range

When it comes to the number of platforms that Unity Technologies support with their ever-developing Unity engine, they are, to put it mildly, rather prolific. From older videogaming platforms like Nintendo’s Wii U console and the Nintendo 3DS, to both Google head mounted displays (HMDs), Microsoft’s Hololens, the PlayStation VR, the Oculus Rift and Samsung…

Google Look To Bring Instant Gaming Gratification With Google Play Instant

As has become something of a tradition at the Game Developers Conference (GDC), GDC 2018 also begins with Google and the Google Developer Day. Front and centre being a number of announcements relating to the release of the tech giant’s augmented reality (AR) platform ARCore. Several of which you may have already seen on VRFocus…

Windows Mixed Reality: Hands-on First Impressions

We were pretty excited by Windows Mixed Reality on paper when the platform was announced. It seemed to fix some of the major problems pioneering products such as the Oculus Rift, but nothing beats trying it out for yourself. I was lucky enough to spend a few days with one of the Acer Developer models…

Bigscreen Announces Mobile VR Development Push

It has been a busy few months for the team at Bigscreen VR. Following on from a funding round back in October that saw it raise a further $11 Million (USD), a number of developments with the app have been revealed. Such as its super-sizing ‘Big Rooms’ update, which upped the allowed number of users…

VR vs. Hitting The Bricks

Oh boy. Okay… erm… Where do we start with this? You know exactly what I’m going to talk about don’t you? I don’t want to in the slightest of course, as I’m as fed up of writing about such catastrophes on VR vs. as you are of hearing about them; but I am kind of…