Social VR’s Success Depends On Humans, Not Headsets

The early success of social VR apps like Rec Room and Altspace show us that social VR ventures need to focus on key drivers of human behavior as much as they focus on engineering and 3D UX design. Moreover, the rise and subsequent stagnation of Pokémon Go demonstrate the consequences of ignoring our innate desire to create and share with the communities…

Sundance: Felix & Paul Debut Space Explorers VR Series

From deep introspective explorations, to far-out journeys into the unknowns of the universe, explorers are the heroes that guide us forward. They are the ones whose relentless curiosity uncovers possibilities. When it comes to storytelling in VR, Félix Lajeunesse and Paul Raphaël are among the most celebrated explorers, uncovering artistic and technical tricks that help…

Five Oculus Experiences Head To Sundance Film Festival

The Sundance Film Festival has now begun – and as we’ve seen throughout the week on VRFocus a number of different experiences have announced their appearance at the event; often backed in some manner by a number of studios and creators. And when it comes to the hardware stakeholders it’s not just StarVR’s Starbreeze Studios,…

Epic Highlights Visually-Stunning VR Experiences In New Unreal Sizzle Reel

Who says VR games can’t look as good as AAA titles? Certainly not Unreal Engine 4 creator Epic Games, and it’s got a trailer to prove it. In celebration of the six month anniversary of the company’s Edge Program, created in partnership with Nvidia, Epic recently released this new trailer showcasing some of the projects…

Oculus Announces Oculus Start, a Scheme to Help New Developers

With a CES full of hardware announcements where Oculus took on something of a cameo role thanks to their partnerships with both Qualcomm (creators of the Snapdragon series of processors) and Xiaomi (creators of what is essentially the Oculus Go’s Chinese twin in the Mi VR Standalone headset), now over. The Facebook owned virtual reality…

Oculus Start Is Facebook’s New Program To Help Small Dev Teams

Oculus is launching a new program targeting self-funded independent developers, promising developer kits, beta tools and a direct line of communication with Facebook’s VR experts. Developers who have already released VR software, but might have been overlooked or unable to grab the attention of Oculus, could use the Oculus Start program as a way to…

Microsoft Garage Launches Reality Room For Employees

The Garage Reality Room is a place where Microsoft employees and volunteers can learn, experiment, and hack on XR (Virtual, Augmented and Mixed Reality). Its goal is to be a platform to explore XR technology and encourage employees to develop and launch new and innovative ideas. 2017 was a busy year for Microsoft and Mixed…

Fable Studio Emerges From the Ashes Of Oculus Story Studio

Members of the ground-breaking Oculus Story Studio team are announcing a new company, Fable Studio, with a premiere this week at the Sundance Film Festival of the final project born at Facebook. Wolves In The Walls is about an interactive little girl named Lucy and it was what Oculus Story Studio was working on when…

Eye-Tracking Is Both Incredibly Important And Very Risky

At CES last week one of my first demos was with Tobii and its eye-tracking technology. I left the demo convinced that once you’ve tried a VR headset with eye-tracking included you’ll never want to wear one without it again. Google, Facebook and Apple all purchased eye-tracking companies over the last few years because these…

Microsoft Launches Sci-Fi ‘Reality Rooms’ For Employee VR/AR Development

VR and AR can both still be considered experimental technologies, so Microsoft is letting its employees experiment with them. This month the company’s Garage division revealed what it calls Reality Rooms. These spaces, located at the company’s Garage sites, are designed for Microsoft employees to come in and play around with the latest augmented and…

Has Facebook Given Up on Oculus Rift?

Facebook’s acquisition of Oculus VR back in 2014 came as a surprise to near-everyone in the virtual reality (VR) industry. Many predictions of a large company moving on the hardware developer had been circulated prior, with the likes of Microsoft and Sony Interactive Entertainment banded about as potentials, but as a company with no prior…

VR vs. Nostradamus (2018 Edition) – Part One

Well, here we are again everybody. It’s the beginning of the year, or at the very least the middle of January and it’s time once again for me to make some degree of predictions. Now, I think it’s actually more difficult to do this than this time last year. Then there were some logical degree…

This HoloLens Childbirth Simulator Helps Train Medical Students

The first childbirth AR simulator. Whether learning how to play the piano or training crews to fly an Airbus, industries are quickly figuring out different ways augmented reality can be used for training and education. One such field we’ve seen the most experimentation within is medical. A field that demands regular training and requires students…

Microsoft Introduce The Garage Reality Room to Employees

Microsoft’s Garage project has made spaces around the world available to their employees where they can go hands on with specialised hardware, such as 3D printers, and create and experiment in their own time. Now, the Garage is getting expanded with Reality Rooms, where employees can experiment with the latest augmented reality (AR), virtual reality…

Vive Videos Recap Everything Shown Off at CES 2018

CES 2018, Las Vegas, has just been and gone, and needless to say it displayed all the future technology we can expect to see in stores in the next few years. High end PCs, new HTC Vive headsets, new control devices, new HTC head-mounted displays (HMDs) and more and given the recap treatment in their…

High School Gets Lowe’s Toolbox Grant For VR Kit

Hardware store Lowe’s might not seem like the most obvious place for pushing forward the frontiers of technical advancement, but the company has already shown its willingness to try out virtual reality (VR) and augmented reality (AR) technology. Lowe’s are also keen to share its benefits with others, as revealed by a grant awarded to…

SuperData Research Weighs-In on CES 2018’s Biggest VR News

This year’s annual CES event, Las Vegas, has brought two major announcements for the virtual reality (VR) industry: HTC’s Vive Pro and Oculus VR’s partnership with Xiaomi for the launch of the Oculus Go in China, set to be known as Mi VR. Both of these announcements will shape the future of VR over the…

Realmax Qian AR Glasses Come to CES 2018

For CES 2018, Shanghai, China-based tech company Realmax has unveiled two new products that it’ll be showcasing during the world’s largest technology convention. The first being Realmax Qian, a pair of augmented reality (AR) glasses and the other is Realmax Studio, an AR creation platform. With the mission to “deepen human understanding by making Augmented…

Intel Give VR Update At CES 2018, Reveal Intel Studios

When you think of virtual reality (VR) the chances are you think of the main hardware manufacturers. The likes of Facebook owned Oculus with their Oculus Rift head mounted display (HMD), of HTC and the Vive – and now by extension the HTC Vive Pro. for console VR the PlayStation 4’s headset the PlayStation VR…

Tickets For XR Connects London Now Available

For those who are part of the immersive technology scene, or who wish to become more involved with it, getting to attend the right industry events is important, in order to meet the people who can help move your project along. One such event is taking place later this month, and tickets are now on…

WaveOptics Announces AR Module Program

Previously this week, we brought you news coming out of UK based technology company WaveOptics. WaveOptics’ business centres around the use of its waveguides as a key component in augmented reality (AR) enabled wearable devices and previously in this, CES 2018 week, it has revealed a new partnership with the Taiwanese firm Coretronic. A partnership that will, they…