Black Friday: HTC Vive Bundled With Audio Strap And Fallout For $600

Purchasing an HTC Vive from Nov. 24 through Nov. 27 will get buyers a room-scale Vive, the Deluxe Audio Strap accessory and copies of both Fallout 4 VR and Tilt Brush. The deal is priced around $600 and is available both online and retail locations where Vive is sold. Bundling the Deluxe Audio Strap for…

SteamVR Integration For Windows VR Headsets Goes Live In Preview Today

Starting today SteamVR is officially accessible using Windows Mixed Reality (aka Windows VR) headsets like the Acer, HP, Lenovo, and others. Previously the Windows VR headsets could only access and launch apps that were natively available within the Windows store. Last week we got the chance to try out this functionality for ourselves at an…

Review: Acer’s $400 Windows VR Headset And Controllers

I had a strange feeling the first time I packed the Acer VR headset into a bag with two hand controllers, a laptop and earbuds, and realized that’s all I needed to enjoy a walk-around virtual world. It was a bit like when you pat your pockets for your phone only to realize you’re already…

Mythbusters’ Jamie Hyneman Backs Treadmill Shoes Crowdfunding Effort

We’ve seen a number of hardware-based attempts to simulate movement through large virtual spaces, but none have really taken the world by storm. Omnidirectional treadmills, for example, are typically very large and extremely expensive. A new effort backed by Mythbusters’ Jamie Hyneman is looking to raise $50,000 on Indiegogo to produce a more advanced prototype…

Rylo Launches 360-Degree Camera That Simplifies Editing And Sharing

San Francisco startup Rylo is launching a 360-degree video camera today that emphasizes smooth videos that are easy to share. Created by a team of former Instagram and Apple engineers, Rylo has stabilization software and a smartphone app that helps eliminate some of the pains of traditional shooting, editing, and sharing of videos, said Rylo CEO Alex Karpenko, in…

Building a Playground of 3D User Interfaces

As mainstream VR/AR input continues to evolve – from the early days of gaze-only input to controllers and fully articulated hand tracking – so too are the virtual user interfaces with which we interact. We’re moving beyond flat user interfaces (UIs) from 2D screens toward a future filled with spatial interface paradigms that take advantage…

Logitech Is Working On A VR Keyboard That Works With Vive Tracker

Logitech is working with developers on a solution that brings keyboards into VR using HTC’s Vive Tracker. The VR keyboard developer’s kit is being distributed to a small set of creators to make software and apps that use the capability. This BRIDGE kit, as it is called, could be a boon to apps like VR…

Tactai Wants To Bring Better Touch Feedback To Virtual Reality

Virtual reality and augmented reality have delivered realistic visuals and sound to virtual experiences, but they’re completely lacking a sense of touch. Tactaiwants to change that with a new kind of multi-modal touch feedback technology. If it works, it could lead to a new generation of VR and AR headsets that can add a new sense…

AdHawk’s Tiny Sensors Could Enable Much Smaller VR Headsets And AR Glasses

A Canadian company called AdHawk Microsystems is announcing that it has created small motion-tracking sensors that could be a boon for augmented reality glasses and virtual reality headsets. Current AR and VR products are oversized for consumers, and bulky camera-based sensors are a big part of that problem. But AdHawk has created eye-tracking sensors that are small…

Hands-On With Santa Cruz And Full Freedom Of Movement Controllers

Oculus offered me brief hands-on time with its Santa Cruz standalone headset prototype and full freedom of movement controllers. I got to try the earlier version of Santa Cruz at last year’s conference and, like last year, I wasn’t allowed to shoot video of my time with the all-in-one gear. Before diving into my impressions,…

Insta360 Pro Review: The 8K 360 Camera The VR Industry Needs

I have spent a lot of time with 360-degree cameras over the course of the last year, but things have really heated up in the last six months. The market is starting to evolve and meet consumer and professional demands. More importantly, the breadth of these cameras is finally starting to allow artists to offer…

Editorial: Why Apple’s Immersive Evolution Starts With Poop

People who watch technology closely — especially those optimistic about VR and AR — are scratching their heads this week trying to understand how Apple “undersold” those features so significantly. At the Apple September Keynote, there was no mention of VR at all despite the iPhone X being the first device from Apple to use…

Otus Tracker Uses Valve’s Lighthouse Tech For Drone Motion Capture

Valve’s SteamVR motion tracking tech is getting a big upgrade in just a few months and developers are still finding new uses for it beyond VR. Take the Otus Tracker, the new device from RCBenchMark in Canada. It allows a user to track a drone’s position indoors with sub-millimeter accuracy. The Otus Tracker works like this:…

HyperX Cloud Revolver S Headset Review: Premium Sound Quality

I don’t consider myself an audiophile or connoisseur of premium audio products. My wife and I just moved into our new house a few months ago and I haven’t even gotten around to installing proper surround sound in the living room even though the ceiling is already pre-wired for it — we’re just using a…

ManoMotion Provides Hand Gesture Control For ARKit Apps

ARKit is almost here, and we see more demos of Apple’s Augmented Reality toolset every day. The latest, from Sweedish developer ManoMotion, is an additional SDK that allows developers to integrate hand gesture controls into their AR apps quickly. Available within a few weeks, ManoMotion’s tech uses the iPhone’s camera to provide accurate hand tracking…

You Have Until Sept. 5th To Buy A Rift + Touch For $399

This Summer Oculus sent shockwaves through the tech and gaming community when they slashed the price of the Rift and Oculus Touch bundle all the way down to a $399 — the same price of just the standalone PSVR headset at the time. Since then HTC has dropped the price of the Vive down to $599,…

Lenovo Explorer Windows VR Headset Releases In ‘Coming Weeks’ For $349

It feels like every few days for the past month or so we’ve been covering a new Windows ‘Mixed Reality’ VR headset from a different manufacturer that gets new details, new apps, or a price/release date. As a result, today is no different. Lenovo announced that its newly dubbed “Lenovo Explorer” headset will cost $349…

The Ricoh Theta V Is A 4K 360-Degree Camera With Wireless Playback

Ricoh is unveiling its latest 360-degree camera this morning. Dubbed the Ricoh Theta V, the $429.95 4K camera is the latest in the line which launched in 2013 with the Ricoh Theta. Available for pre-order now, and shipping in mid-September, the Theta V features 3820×1920 resolution video capture. That’s a massive improvement on the earlier Theta…

Batman, Jurassic World VR Headsets And Apps Release Soon

Skyrocket is set to release two new smartphone-based VR headsets based around two of the planet’s biggest franchises, with brand new apps to accompany them. Several UK retailers have listed Jurassic World and Batman VR headsets made by the company for pre-order. They’re sporting the VRSE branding, which was trademarked by Skyrocket earlier this year…

New Enhancements For The 360-Degree Vuze Camera

Humaneyes Technologies announced today that they are enhancing their 360-degree Vuze Camera. We covered the ‘prosumer’-targeted device when it launched last spring. The Vuze is really eight cameras in one device, which allows users to record 360-degree videos in 4K resolution. What are the improvements? First, new apps for Android and iOS that will allow…

Insta360 ONE: 360 Camera With An Amazing Bullet Time Mode

Insta360 has been working feverishly these last 12 months to deliver the latest and greatest 360 camera technology for every segment of the market. However, there was a pretty significant gap in their product line between their $129 Insta360 Air, $199 Insta 360 Nano and $3499 Insta360 Pro. The new Insta360 ONE is the company’s…

Dell’s Windows VR Headset Releases This October For Under $400

The Windows VR headset landscape is starting to get pretty crowded and it hasn’t even really begun yet. Both the HP and Acer are available in dev kit form with another on the way from ASUS, but now we know the Dell VR headset (known as the Dell Visor) is just around the corner. Today,…

Hands-On With the Windows ‘Mixed Reality’ VR Motion Controllers

When it comes to input mechanisms for virtual reality it’s really a two horse race at the moment. The HTC Vive nailed roomscale tracking first with its lighthouse base station system and wand-like motion controllers while the Oculus Rift released its Oculus Touch controllers less than a year ago. We prefer the Touch controllers from…

Turn Your iPhone into a 360-Degree 6K Camera with NoMatterWhat

The VR photography news does not stop. Earlier this month we discussed Oculus Co-Founder Jack McCauley’s move to Lucid, a Chinese manufacturer specializing in 180-degree cameras. Now comes NoMatterWhat from Spincle Inc. A cheap and easy-to-use set of 360-degree lenses, NoMatterWhat is available for iPhone 7 and iPhone 7 Plus. Previously, Spincle produced a camera…

Dance Tonite With LCD Soundsystem In New Google VR Experience

Google VR announced they have teamed up with electronic rock band LCD Soundsystem to create a new WebVR-based experience. Called Dance Tonite, it uses the band’s single ‘Tonite,” which features an old-school electronic backing and the atonal, self-described “late-era middle-aged ramblings” of frontman James Murphy. Sporting a flat-shaded polygonal look right out of an early…

Editorial: Why You Might Want To Pause Before Buying HTC Vive

This week HTC dropped the price of its Vive PC VR system by $200, bringing it much closer to that of its chief competitor the Oculus Rift. $600 for Vive is precisely the price I called for in a recent editorial, making it competitive with the Rift again. However, the decrease comes absent a critical…

Developer Plays Oculus And Steam Games With Valve’s Knuckles Controllers

Valve is developing a pair of more immersive hand controllers currently called “Knuckles” that promise to offer more precise finger tracking and grasping sensations in VR. Though the controllers are still in a prototype phase and likely to change, Valve released early versions to developers over the last few months and interest is high to…

Windows VR Headset Comparison: HP vs Acer

For the past year and a half the world has known two primary PC VR ecosystems: the Oculus Home-powered Oculus Rift (and Touch controllers) and the SteamVR-powered HTC Vive (although the Rift works on SteamVR too, but that’s beside the point sort of). There have been a handful of others that popped up, like OSVR,…

NVIDIA Has Strong Earnings As GPU Surge Continues

Nvidia keeps on raking in revenue from chips for artificial intelligence, game graphics, the Nintendo Switch game console, and self-driving cars. But we’ll have to listen to the conference call to find out if cryptocurrency mining also drove sales. The world’s biggest stand-alone maker of graphics chips and AI chips reported $2.2 billion in revenues for its second…