Most VR Pros Believe Adoption Is Still Limited By Cost And Lack Of Content

A survey conducted by VR Intelligence and SuperData questioning nearly 600 VR and AR professionals offers a glimpse into the health of the industry and its overall direction. One question asked about the major barriers to mass consumer adoption of the technology, with 62 percent of respondents saying lack of content was a barrier in…

Most VR Pros Believe Adoption Is Still Limited By Cost And Lack Of Content

A survey conducted by VR Intelligence and SuperData questioning nearly 600 VR and AR professionals offers a glimpse into the health of the industry and its overall direction. One question asked about the major barriers to mass consumer adoption of the technology, with 62 percent of respondents saying lack of content was a barrier in…

AltspaceVR Releases New World-Building Kits

Microsoft just announced new tools to make it easier for users to build and share their own virtual spaces. In a virtual Town Hall today, AltspaceVR unveiled a suite of tools that will allow anyone to build customizable VR spaces. The two new world-building kits are based on Altspace’s most popular environments: Campfire and Alien…

VR vs. Fiction – Vol IV: A Cruel Father’s Thesis

It’s a pretty hectic week for us on VRFocus so for today’s VR vs. column we step back into the world of fiction for my little sub-series where I discuss instances where virtual reality (VR), augmented reality (AR), head-mounted displays (HMDs) of any kind or related immersive technology appear. Today we enter the world of…

How Survios Crafted A Creative Music VR Experience With Electronauts

The founders at Survios are true believers in virtual reality, and they’ve poured a lot of effort into the hit VR games Raw Data and Sprint Vector. Now they’re switching from games to something more like an immersive music experience with Electronauts. The VR app will enable music fans to remix, compose, and perform their own music, riffing on works by artists such…

Get 40% Off Hellblade As VR Version Launches Today

The verdict is in: Hellblade VR is a triumph. Ninja Theory’s BAFTA-winning adventure was already worth your time on a flat screen, but it soars in VR and is simply unmissable if you own an Oculus Rift or HTC Vive. Good news, then: you can currently pick it up for almost half the price. The…

It’s not all Champagne and Canapes as you Learn to Become Mr.President

When done right videogames can make a great entertainment form for parody. Titles like Humble Pie have already taken aim at President Trump, while The American Dream focused on America’s gun culture. Virtual reality (VR) content and platform company Fibrum have recently announced its comical take on what it’s like to run America, Mr.President. In a similar vein to titles…

RETINA Are Bringing Augmented Reality To Air Traffic Control Towers

A new project is aiming to make it easier for staff in airport control towers to visualize information to help make their job easier by leveraging augmented reality (AR) technology. The project, dubbed RETINA, is looking to modernise Europe’s air traffic management for safer, smarter and even smoother air travel. As the technology in synthetic…

Scope AR Comment On The Consumer Technology Association’s First AR/VR Standard

Last week the Consumer Technology Association (CTA) announced last week that it would be addressing augmented reality (AR) and virtual reality (VR) into their free standards library. This resource provides transparency and insight on standard used through the industry and is intended to give support to those looking to gain greater understanding of the technology….

Hands-On with the HP Omen X: A Beast Made for VR, But Not for Portability

While the virtual reality (VR) community eagerly awaits the inevitable tether-free future, the demand for high-end PC hardware to power the current generation of head-mounted displays (HMDs) has never been higher. The launches of the Oculus Rift and HTC Vive early last year put some demand on the wallets of early adopters, but 16 months…

VR vs. Fiction – Vol III: Current Creativity

It has been a good couple of months since the last time I dipped into how immersive technology keeps popping up in fiction, but then again there’s been quite a lot going on. What with Facebook’s F8 event, Google I/O being a bit crap, Mother Nature trying to take immersion in films a little too…

Compare The VR Kit

There are many websites that compare various products and deals so consumers can match up various features and prices and decide which product is right for them. Thanks to a recent injection of seed funding, start-up company Aniwaa is preparing to offer the same type of service for comparing virtual reality (VR) and augmented reality…

SentiAR Joins Microsoft Mixed Reality Partnership Program

Mixed reality (MR) as an idea is an area that has largely bee led by Microsoft, who has used the designation not only for its HoloLens headset, but also for its line-up of Windows 10-based head-mounted displays (HMDs). As part of the company’s push for MR, Microsoft set up the Mixed Reality Partnership Program, which…

The Virtual Arena: The New Drive for Out-of-Home VR (Part 2)

In June a cacophony of announcements regarding major LB-VR projects and new commercial entertainment VR hardware came out – so we conclude this two-part feature with more observations on developments in the Digital Out-of-Home entertainment VR (DOE) scene; with industry specialist, Kevin Williams ending his latest observations of this defining market for VR technology. As…

A Glossary of Immersive Tech Terms

The world of immersive technology can be a daunting place full of confusing acronyms and tech lingo that only the most up-to-date enthusiast will understand. Last year VRFocus created a little glossary of the most used acronyms such as VR (virtual reality), AR (augmented reality) and many more. Well it’s come to our attention that an update of…

A Glossary of Immersive Tech Terms

The world of immersive technology can be a daunting place full of confusing acronyms and tech lingo that only the most up-to-date enthusiast will understand. Last year VRFocus created a little glossary of the most used acronyms such as VR (virtual reality), AR (augmented reality) and many more. Well it’s come to our attention that an update of…

Valve Rethinks its VR Controller with Knuckles EV2

Image Copyright: Valve Corporation (Used under Fair Use Rationale) There’s still a long way to go until we reach any sort of plateau in VR headset development, it’s true. However. I feel comfortable in saying that current-generation HMDs have reached the “good enough” phase of the technology. From here on it’s about providing better and…

VRgineers New Pro Headset XTAL Features AutoEye IPD and Leap Motion

Czech-based virtual reality (VR) startup VRgineers specialises in producing high-end head-mounted displays (HMDs) for enterprise, having started with the VRHero 5K Plus. Now the company has unveiled a successor, XTAL, a pro headset with unique features. VRFocus first reported on the new enterprise-grade headset a few months ago, with VRgineers revealing little in the way of specifications,…

LEAP Motion Impresses with Amazing AR Table Tennis Demo and Headset

Image Credit: Leap Motion (Used under Fair Use Rationale) There are few things I admire as much as much as a company that can pivot with the blows of market changes. Apple is probably the best example. They went from making desktop computers to being one of the most popular smartphone makers in the world….

Gear VR to Become “Galaxy VR”?

Editorial Credit: Shutterstock The Samsung Gear VR products are probably the best and most successful series of mobile VR headsets on the market today. If you ignore HMDs with narrow appeal, such as single-model Google Daydream units, then there’s not much competition. Working with Oculus, Samsung was able to create something that was elegant, easy…

VIDEO: Facebook Researcher’s Talk About More Comfortable VR Headsets

Facebook’s research into a more comfortable VR headset with a wider field of view was revealed at the company’s developer conference in early May. A few weeks later, at a symposium put together by the world’s preeminent researchers and engineers in display technology, Douglas Lanman of Facebook Reality Labs (formerly Oculus Research) detailed the reasons they…

All the VR Games Sony is Demoing for PlayStation VR at E3 2018

The presence of virtual reality (VR) at the biggest videogame event in the world, the Electronic Entertainment Expo (E3) 2018, tends to be a bit of a mixed bag. There will be indie developers showcasing their latest projects while the bigger studios put on a smaller display. That’s not the case when it comes to…

What to Expect at E3 2018: Sony’s PlayStation VR

The PlayStation VR has been a showcase piece for Sony Interactive Entertainment (SIE) at the Electronic Entertainment Expo (E3), Los Angeles, for two years running. Last year’s media briefing featured a segment which demonstrated dozens of titles in quick succession, including big hits such as Moss and new downloadable content (DLC) for Farpoint. This year,…

The Mirage Solo: Yay or Nay?

Image Copyright: Lenovo (Used under Fair Use Rationale) The Lenovo Mirage Solo joins an ever-growing list of standalone VR headsets. In other words, you don’t need a computer or a smartphone to use this headset. It is purpose-built to do mobile VR and nothing else. On balance, this means that these headsets can do a…

SPEX Announce New AR Headset Platform Offering Breakthrough In Enhanced Vision

SPEX, the new division of eSight Corporation, has announced that it is introduction its first augmented reality (AR) headset platform providing enhanced vision to commercial, industrial and medical applications with the need for precision vision without overwriting or obstructing a users natural vision. The new SPEX head-mounted display (HMD) was revealed and displayed at the…

This Week In VR Sports: Higher Resolutions All Around

VRFocus is back once again to bring you another entry of This Week In VR Sport. With a number of sports related virtual reality (VR) and augmented reality (AR) stories, this week has a theme of looking to the future at bigger, better and more immersive quality content. The BBC reveal their plans to provide Ultra HD and…

The Snapdragon XR1 Promises Mobile VR & AR Heaven

Editorial credit: jejim / Shutterstock.com Standalone VR headsets are starting to take off now. The most prominent device is the Oculus Go. These headsets are self-contained. They don’t need a smartphone or a tethered computer in order to work. Since they are purpose built for VR and do nothing else, the hardware is optimized. The…

What to Expect at E3 2018: Bethesda’s VR Games

This year’s Electronic Entertainment Expo (E3) is rapidly approaching, and one question that’s on everybody’s mind is exactly how Bethesda Games Studios intend to follow-up 2017’s virtual reality (VR) success. Rumours on the matter are currently abundant, but what comes next is still shrouded in mystery. VRFocus however, decided to take a look at the…

VR vs. A Matter Of Natural Immersion

Regular travellers to this part of the internet will know I’ve taken to looking at how virtual reality (VR) has been represented in fiction down the years. Not just VR of course, but also augmented reality (AR) and pretty much any interpretation that could be made on the theme of immersive technology. So, we’ve had…