Immersive Content Will Generate $6 billion in Revenue by 2022

According to a report by ABI Research, virtual reality (VR), augmented reality (AR) and 360-degree video will usher in a new era of interactive and immersive content, which will generate an estimated $6 billion (USD) by 2022. The report shows that since the launch of major VR platforms such as Oculus Rift, large companies has…

5 Ways AR & VR Could Benefit Daily Life, But Aren’t

Virtual reality (VR) and augmented reality (AR) have already convinced a great many people of the potential underlying these new technologies. Both VR and AR can have a significant impact on both individuals and society as a whole, fundamentally challenging what is seen as the norm today in the same way that the smartphone, television…

StaplesVR Opens New AR/VR Studio In Sydney, Australia

Virtual reality (VR) content creators StaplesVR are opening a new studio for the creation of VR and augmented reality (AR) content at Fox Studios in Sydney, Australia. The new studio will provide technology, expertise and hardware to brands, companies and agencies, including Microsoft. StaplesVR have already revealed that work at the new studio facility will…

IO Industries Partners With Microsoft to Produce Holographic Technology

British-based firm IO Industries is know for producing high-resolution, high-speed cameras at low cost and with a very small form factor. These products have brought it to the attention of Microsoft, who have partnered with the company with the intention of creating the next generation of holographic augmented reality (AR) technology. IO Industries is providing…

There Will Be No Proto Awards In 2017, Return Planned In 2018

The organizers of VR’s biggest awards ceremony, The Proto Awards, say they won’t be hosting an event in 2017. In 2014, 2015 and 2016 The Proto Awards were held to recognize some of the groundbreaking efforts pushing forward the emerging medium of VR content. The event is organized by The Virtual Reality Foundation, which is…

Obduction On PS4 Won’t Launch With PSVR Support

We already reported that Cyan’s popular adventure game, Obduction, would be launching on PS4 this month, but there’s been a slight stumble on the game’s VR support. When Obduction hits the console on August 29th (just under three weeks from now), it won’t support PlayStation VR. Studio founder Rand Miller recently revealed as much on…

Need a Headset Stand? VOYA VR Could be the Most Advanced yet

Whether you have one virtual reality (VR) head-mounted display (HMD) or multiples, the cost of the hardware means that you’ll want to keep your purchase safe and out the way rather than just leaving it around. There are plenty of ways to do this, some users simply purchase a hook or similar to attach their…

Thought Controlled VR is on the way With Neurable’s Brain-Computer Interfaces

There’s a massive amount of work going on in the field of virtual reality (VR) input methods, whether its Valve and the Knuckles controllers, omni-directional treadmills, data gloves by Manus VR and CaptoGlove, or gesture control by Leap Motion. All of this could be made somewhat redundant however with the advent of brain-computer interfaces from…

WebVR Support Comes to Firefox in New Update

Scheduled to launch tomorrow, the newest update for Mozilla’s Firefox browser, Firefox 55, will include support for WebVR. While Firefox has supported the Oculus Rift since 2015, it’s only now that the browser joins competitors Google Chrome and Microsoft Edge in supporting the WebVR open standard. Those wanting to take Firefox 55 out for a…

VR Horror Game Don’t Knock Twice Gets Release Date

Wales Interactive revealed the release date for their upcoming PSVR, HTC Vive, and Oculus Rift horror game, Don’t Knock Twice. Announced last year, the final product will arrive on September 5th for $19.99 in North America and £15.99 in the UK. It will also be playable sans VR headset on PC, PS4, and Xbox One….

Octosense Launch Real-Time Shading and Tracking for AR

Augmented reality (AR) has risen to prominence recently, with the entry of tech giants Apple into the AR market, along with technology like Google’s Tango platform also getting attention. AR has primarily been associated with smartphone and mobile technology, which limits the graphical capabilities of AR. Or at least it did until the unveiling of…

Google’s Pixel Phones Get Big Discounts With Free Daydream View

Google’s Pixel phones are a great place to get started with Daydream VR, and now they’re available at a hefty discount. Both the Pixel and the enlarged Pixel XL have had their prices slashed for the next two weeks as part of Google Store’s Back to School promotion (yes, they’re already doing that). The XL…

AMD, Foundry and HP Collaborate on VR Bound’s Inaugural VR Awards

Earlier this year VR Bound announced the inaugural VR Awards 2017, celebrating outstanding achievements within the virtual reality (VR) industry. While the dates have slightly changed since that first announcement, today the organiser has revealed that AMD, Foundry and HP have all partnered together to back the awards. “Today marks the day of an exciting announcement…

Oculus Introduce New Rendering Technology For Performance Gains

It’s well-known among virtual reality (VR) users that VR can be very hard on graphics cards. For PC VR a high-end, expensive graphics card is a requirement for most VR applications, so developers are often keen to hear about techniques that can reduce the load on a GPU and improve its performance, to improve the…

Peter Jackson’s Full ARKit Demo Released

At this year’s Apple development conference, the WWDC, Sir Peter Jackson’s newly established augmented reality (AR) studio offered a small glimpse of what they had been working on using Apple’s ARKit. Further details of that demo have now been revealed. Head of Wingnut AR, Alasdair Coull spoke to BBC Click about what the studio had…

ThirdEye Gen Launches AR SmartGlasses

There has been a recent rise in the use of augmented reality (AR) smartglasses for use in business environments such as manufacturing, quality control and warehousing. Google have begun to tap this market with the re-launch of Google Glass, as have Vuzix with the M300 smart glasses system. US company ThirdEye Gen is also hoping…

Polyphony Digital CEO Speaks About Gran Turismo Sport’s VR Mode

When it was announced that the virtual reality (VR) functionality in upcoming title Gran Turismo Sport would be limited to 1 vs 1 races in PlayStation VR mode, many people were disappointed. Polyphony Digital CEO Kazunori Yamauchi talks about the reasons for this, and what the developer hopes to accomplish in the future. Polyphony Digital…

Getty Images and Jaunt Offer 360 Content for Creatives

Getty Images and Jaunt partner up to create a cinematic Virtual Reality database of 360 degree images and video. VR content continues to make its way into new and exciting industries, and now, thanks to a recent partnership between Jaunt and Getty Images, content creators and media publishers can discover and license cinematic VR content via Getty Images…

Peter Jackson’s New Studio is All About AR Storytelling

The Lord of the Rings auteur is using Apple’s ARkit to unlock new levels of storytelling immersion in augmented reality. In the world of modern cinema, there are few names as recognizable as Peter Jackson. The New Zealand native is responsible for some of the medium’s most technologically groundbreaking work, including the Lord of the Rings and The…

Review: Archangel

Skydance Interactive’s efforts to pursue virtual reality (VR) entertainment should be commended. Having deployed an in-house team dedicated to development of several VR works, the studio is aiming for high-end visual quality and immersive gameplay. The first title to emerge, Archangel, achieves the former with grace, but sadly feels outdated with the latter. In Archangel,…

Microsoft Windows 10 Mixed Reality Headsets Now Available

Microsoft originally opened up pre-orders for the Windows 10 development kit version of the mixed reality (MR) headsets back in May. Now it has been revealed that the devices are now available for anyone to buy through the Microsoft Store. The two versions of the MR headset that are currently available at the Acer and…

Take A Look At The HP ‘Windows Mixed Reality’ VR Headset

Today was an exciting day for the UploadVR Editorial Team because today we got our hands on some new VR hardware. Last year it felt like a new piece of tech was launching every other month, but it’s actually been a while since we got some fresh plastic to strap on our face. Luckily, Microsoft…

GalactaVision Looking to Bring VR RPG ‘Lore’ to Life Through Kickstarter

Making any type of videogame is a difficult process – virtual reality (VR) based or otherwise – especially when you’re a fledgling studio trying to make a name for yourself. As VRFocus likes to do from time to time, there’s usually an interesting project on crowd-funding platform Kickstarter that’s trying to build funds and this…

NVIDIA’s Falcor Rendering R&D Framework Updated for DirectX 12 and Vulkan

Graphics card manufacturer NVIDIA is one of the leading proponents of virtual reality (VR), supporting the industry through its hardware and software businesses. Today the company has made two announcements, the first – in collaboration with  Amazon Lumberyard and SpeedTree – is for the ORCA (Open Research Content Archive), while the second is for its open-source…

Mantis PSVR Headphones Review: An Essential Accessory

I’ve said it several times: Sony’s PlayStation VR (PSVR) is my absolutely favorite VR headset on the market right now from a comfort perspective. Clearly, this was designed as a consumer product end-to-end and I love wearing it. However, it has a lot of problems. The screen door effect is noticeably worse than on the…

Top Five VR Social Experiences

When Facebook bought Oculus Rift in the summer of 2014, Mark Zuckerberg declared that virtual reality (VR) would be “the most social platform ever.” Most of the early VR apps and games, however, offer somewhat solitary immersive experiences that ignore the interesting social dimension. Part of the reason for this is the limitations of…

OptiTrack to Showcase its Latest Tech for Arcade VR Tracking at SIGGRAPH

During the Game Developers Conference (GDC) 2017 earlier this year camera specialist OptiTrack showcased its new Active Tracking VR technology designed for free-roaming arcade area systems. The company isn’t stopping there as this week’s SIGGRAPH 2017 event will see two new advancements in VR tracking make their debut. The first is a full-body motion traking…