iStaging’s VR Maker Simplifies Spatial Capture and Content Sharing

iStaging Corp. has today unveiled VR Maker, an affordable spatial capture solution enabling any individual with a mobile device to create immersive virtual tours in minutes. A real estate retail-focused augmented reality (AR) and virtual reality (VR) technology company based in Taipei, iStaging is aiming to ‘democratise’ virtual access to physical spaces by allowing anyone…

NetEase Look To Bring Budget AR Glasses To Chinese Market

Las Vegas, Nevada is all of a buzz this week as the entire circus that is the computer technology industry has rolled into town for the International Consumer Electronics Show, better known the world over as CES. For the 2018 edition of CES we’ve seen plenty of news relating to virtual reality (VR) – in particular…

Dell To Sell HTC Vive Directly, Reveals New Inspiron Gaming Desktop 5680

When it comes to getting involved with PC virtual reality (VR) there are three stages of the conversation. The first is “can my current PC run VR?” Often, especially with more recent machines, the answer is yes. As the market has continued to develop and the demands required to run VR has become more economical….

CES 2018: Lenovo’s Mirage Solo Standalone Daydream Headset Starts Under $400

Google and Lenovo revealed the first standalone VR headset to utilize the former’s Daydream platform, the Lenovo Mirage Solo. The all-in-one package doesn’t require a mobile phone or high-powered PC to run, starts “under” $400 and is slated to ship in Q2 this year. We put quotation marks around “under” because Lenovo actually changed the…

Record Breaking $3 Billion Investments made in VR and AR in 2017

Your favourite technology is getting bigger very soon. Investment records were broken in 2017 as startups secured more than $3 Billion (USD). Most impressively, is that half of the investment was made in just the fourth quarter of 2017 alone. It’s great news for new emerging hardware and software developers in both the virtual reality…

VR vs. 2017 (Predictably) – Part 2

Hello everybody and welcome back to this two-part VR vs. where I look over the results of last year’s predictions as to what 2017 would bring and see how I actually did in the great scheme of things. So far I’ve been pleasantly surprised by how successful I’ve been at being a technology prognosticator –…

CES 2018: Oculus Partners With Xiaomi, Keeps Oculus Store Out Of China

Oculus is partnering with Xiaomi for Oculus Go while helping the Chinese company launch a cousin to the low cost standalone headset that doesn’t have the Oculus Store or Oculus Home. Facebook, which purchased Oculus in 2014 for roughly $3 billion, is blocked in China and the Oculus Rift isn’t sold there. So this looks…

Xiaomi and Oculus Reveal Mi VR Standalone Headset

Qualcomm held its pre-CES 2018 press conference today and as part of the event brought virtual reality (VR) company Oculus on stage for a very special announcement. Oculus has revealed that its been working with Chinese tech company Xiaomi to create a specific standalone head-mounted display (HMD) for the Chinese market called Mi VR. Making…

Viveport VR Update Means More Games can be Previewed Before Purchase

HTC Vive’s pre-CES 2018 press conference may have been dominated by the HTC Vive Pro and new Wireless Adapter but it wasn’t all hardware based. The company’s own sales platform, Viveport, got a look in with a new upgrade being rolled out that’ll make it easier to use in virtual reality (VR) whilst providing new…

HTC Vive Pro Brings a Visual and Audible Upgrade to VR for CES 2018

It’s CES 2018, the largest consumer electronic convention in the world, and naturally virtual reality (VR) has an ever growing part to play. As is customary for the event, videogame announcements will be few and far between as a lot of the focus is on hardware and that’s no exception when it comes to HTC…

New HTC Vive Wireless Adapter Announced at CES 2018

Untethered virtual reality (VR) is undoubtedly the future of the medium, as proven by TPCast and other companies as they scramble to make low-latency HD video streaming to head-mounted displays (HMDs) a reality. Now, HTC are throwing their own hat into the ring, one they promise will beat out all competitors, with the HTC Vive Wireless…

Cerevo Bringing “Almost-Final” Taclim Prototype To CES 2018

Technology events often develop a theme, even when that is not necessarily their intention. Sometimes of course it is, with dedicated new areas, but on other occasions it is merely coincidental or a sign of the times. Both virtual reality (VR) and augmented reality have had these ‘moments in the sun’, as it were, over…

Cortopia Raises Over $2m In Funding

Virtual reality (VR) developers Cortopia launched its first title in August 2016. Titled Wands, it aimed to provide PC-level quality on mobile VR platforms, and even won awards for its efforts. The company has now succeeded in raising investment to continue its work in VR development. Cortopia is hoping that the $2.4 million (USD) of…

TPCAST’s Wireless Solutions Are Getting a Hardware Upgrade

TPCAST has begun rolling out its wireless solutions for virtual reality (VR) head-mounted displays (HMDs) but it is not stopping there. Today, the Chinese company has revealed its going to be releasing several upgrades to the hardware which it calls TPCAST Plus. TPCAST Plus is in fact a whole product family that the company has…

uSens Partners with Pico for 26DoF Hand-Tracking Mobile VR

uSens, Inc. has today announced a partnership with Pico Interactive, Inc. to provide 26 degrees of freedom (26DoF) hand-tracking for the Pico Goblin all-in-one (AIO) virtual reality (VR) head-mounted display (HMD). With the addition of uSens’ Fingo hardware, users can experience a new level of mobile VR immersion by interacting with virtual objects with their…

Sony Expects Number Of PSVR Games To Nearly Double This Year

Sony’s PlayStation VR (PSVR) had a strong 2017 with a number of great releases and a total of two million units sold. In 2018, though, the company sees PSVR’s content library nearly doubling. In a statement issued to Nikkei (and translated by Siliconera), a Sony spokesperson noted that the company expects the number of PSVR…

Black Box VR Receives CES Innovation Awards For VR Fitness Experience

Even most health fanatics and regular gym visitors will admit that exercise can be boring, thoughtless running on a treadmill or doing reps can be pretty dull. The minds behind successful supplement retailer Bodybuilding.com are aiming to change that by using virtual reality (VR) technology. Ryan DeLuca and Preston Lewis, self-confessed ‘fitness fanatics’ and the…

Nvidia Predicts 50 Million VR Headsets Sold By 2021

VR headset sales may not have set the world on fire in 2017 but Nvidia predicts we’ll see a massive jump in the next three years. During the company’s opening keynote for CES 2018 in Las Vegas last night Nvidia revealed that it expects 50 million VR headsets to be sold by 2021, as seen…

4% of Steam VR Users use Windows Mixed Reality After Less Than 2 Months

Steam has released the results of their most recent Hardware Survey, detailing what kinds of machines, monitors, OS and head-mounted displays people are using to access Steam, and the results are incredibly enlightening – and sure to bring a smile to the faces of Microsoft’s Mixed Reality (MR) team. Windows Mixed Reality launched in October,…

Touching The Future of Augmented Reality

Augmented Reality (AR), for the most part, tends to be restricted to one sense – vision. It acts as an overlay on the real world, changing how it looks, but not how it feels. That might be about to change thanks to a partnership between Ultrahaptics, ZeroLight and Meta. The three companies have worked together…

uSens Brings Fingo Hand-Tracking To Pico Goblin

Pico’s Goblin headset is getting an input upgrade with the help of uSens. The pair confirmed to UploadVR today that the Goblin, a three degrees of freedom (3DOF) all-in-one device that’s usually operated with a 3DOF controller, is getting support for uSens’ Fingo hand-tracking solution. The Fingo hardware provides 26DOF tracking that brings your hands…

Irish Collaborative Project Shows Potential Of VR Data Glove

Data and haptic gloves are starting to enter the market as a more precise and flexible alternative to traditional controllers or motion control wands. Though their advantages in terms of immersion are obvious, it is only recently that technology has begun to catch up with the ideal. A team of researchers and developers in Ireland…