The 5 Best Free VR Games Available Right Now

So you’ve just bought your PC and VR headset. You’re raring to jump into virtual worlds but, let’s face it, you’re probably about $1,000 lighter than you were yesterday and gaming is not a cheap hobby. Surely there’s a way to test the waters of VR without having to throw down yet more cash? As…

The 5 Best Free VR Games Available Right Now

So you’ve just bought your PC and VR headset. You’re raring to jump into virtual worlds but, let’s face it, you’re probably about $1,000 lighter than you were yesterday and gaming is not a cheap hobby. Surely there’s a way to test the waters of VR without having to throw down yet more cash? As…

Oculus Research Reveals “Groundbreaking” Focal Surface Display

Oculus Research, the VR and AR R&D division of the company, today announced a new display technology that they’re calling the “Focal Surface Display.” The display aims to improve the vergence-accommodation conflict that plagues today’s VR headsets. The company calls the work “groundbreaking.” Oculus Research’s Focal Surface Display prototype Oculus Research has published a paper…

Avegant Takes on Microsoft with A New Light Field MR Prototype

Image Credit: Avegant We were very impressed with the Avegant Glyph. A (non-VR) HMD that uses impressive retinal projection technology to produce an image that causes no eye-strain, no chicken wire effect and appears amazingly sharp despite the relatively low resolution. Not content to create its own product niche, Avegant has revealed a totally new…

Community Download: Will Microsoft’s Headsets Be Upstarts Or Afterthoughts For VR?

Microsoft is partnering with manufacturers like Acer, Lenovo, and HP to create a new line of virtual reality headsets. These devices will be competitively priced, at around $300-$400 each or less, but comparatively, as capable as the highest quality headsets on paper: the Oculus Rift and HTC Vive. Microsoft is relying on reduced price, easy cooperation with Windows, and…

HTC Says Vive 2 Will Come When It Can Offer “really meaningful innovation”

In a recent interview, HTC Vive General Manager Daniel O’Brien provided a carefully-worded answer when asked specifically about a ‘Vive 2’. HTC’s current VR headset is now over year old; PC VR hardware cycles are anticipated to last somewhere between 1 and 3 years. “We’re always continuing to listen to developers, what they think is…

Microsoft is Building VR MMO for Xbox and PC, Job Listing Indicates

A job listing for a Senior Design Manager position on Microsoft’s “Xbox Mixed Reality team” says that the company is “looking to build a massively social gaming and entertainment experience for both the PC and the console.” Starting with the HoloLens AR headset and moving toward Windows VR headsets coming soon from PC hardware makers,…

Oculus Getting Serious About Room-scale VR, Dropping ‘Experimental’ Tag

As of the upcoming version 1.15, Oculus software will “fully support” the three-sensor room-scale configuration, giving VR players a large 360 degree playspace to roam, similar to the experience the Vive offered out of the gate. The update was revealed by Oculus staff on the community forum, and is now available in pre-release form for…

Intel Partners With Surgical Theatre for VR Imaging

Having accurate information and images is vital during surgery, especially when performing surgery on the delicate area of the brain. Virtual reality (VR) is becoming an important tool for doctors working with complex neurological issues. So Intel has teamed up with Surgical Theatre in order to bring improved VR imaging to hospitals. Frank Soqui, General…

Disney Backed Jaunt And OminVirt Are Partnering To Put More Ads Into VR

Virtual reality is here to stay but, at this point, it’s still trying to figure out exactly how to generate revenue. One tried and true method in Silicon Valley for turning an idea into cash is to start tying advertisements to it. Now, a partnership between the Disney-backed Jaunt and 360 advertising startup Omnivirt is going to…

Disney Backed Jaunt And OmniVirt Are Partnering To Put More Ads Into VR

Virtual reality is here to stay but, at this point, it’s still trying to figure out exactly how to generate revenue. One tried and true method in Silicon Valley for turning an idea into cash is to start tying advertisements to it. Now, a partnership between the Disney-backed Jaunt and 360 advertising startup OmniVirt is going to…

Scope AR’s WorkLink Platform Brings Smart Instructions to HoloLens

During 2016 augmented reality (AR) smart instruction and live support video calling solution specialist, Scope AR raised $2 million USD towards its plans for industrial AR applications. Today, the company has revealed the fruit of that work by announcing that its mixed reality (MR) content authoring platform, WorkLink, now supports Microsoft HoloLens. With the combination of…

Arizona Sunshine Is Coming To PSVR In June With Aim Support

Update: Well that was quick. Minutes after posting this story, a PlayStation Blog post confirmed Arizona Sunshine hits PSVR in June with PlayStation Aim support. Enjoy! PlayStation VR (PSVR) owners are constantly asking for bigger and better games to show off their headset with, and it looks like they might soon get a big one:…

Microsoft Reveals Motion Controllers For Windows VR Headsets

In a keynote today Microsoft is revealing a long-awaited missing piece of its Windows mixed reality platform – motion controllers. We still don’t have many details on the new controllers beyond the fact that they are said to offer full six degrees of freedom  — like Oculus Touch and Vive’s wands — but that they…

HP and Acer VR Headsets Available For Pre-Order Today Starting At $300

VR headset developer kits from Acer and HP that work with Microsoft’s upcoming Windows 10 mixed reality platform will be available for pre-order today starting at around $300. The hardware of the headsets themselves likely won’t change between when these systems start shipping to developers and when they are marketed toward consumers in a push…

Review: VectorWars

It’s becoming something of a trend; adapting retro arcade gameplay into the very modern world of virtual reality (VR). Austin-based Gyoza Games performed such duties with debut release Inbound while the likes of Mega Overload and Super Pixel Smash have made it their raison d’etre. Red Iron Labs is the latest studio to try their…

An Estimated 25 Million Steam Users Now Have VR Ready GPUs

High PC hardware requirements are one reason why VR’s initial buy-in cost is often cited around $1,500, but as GPUs get more powerful and cheaper over time, more people are ending up with ‘VR Ready’ hardware, perhaps without even meaning to. Today an estimated 25 million Steam users already have one of the most expensive…

30 Million Americans Plan To Buy Sony’s PSVR According To Nielsen Report

For the eighth consecutive year, Nielsen has conducted research into the way Americans view and consume gaming. This year’s report is indicating that the demand for and awareness of virtual reality hardware has gone up significantly in the past 12 months. Unsurprisingly, Sony’s PlayStation VR (PSVR) headset is continuing to grow in popularity. This latest edition…

VESA Creates AR and VR Special Interest Group

Many people don’t actually know who VESA is, but they’re responsible for a lot of the display standards that we use every day. They’re responsible for the most crucial digital display standards that have existed in the past and even into the future including VGA, DVI, LVDS and DisplayPort. The extremely popular USB Type-C uses…

Pico Unveils its Latest Standalone Headset the Goblin

Pico, the Chinese company that specialises in stand alone all-in-one virtual reality (VR) headsets, has today unveiled its latest model called the Goblin. The head-mounted display (HMD) uses the Qualcomm Snapdragon 820 processor – like those found in the US Smasung Galaxy S7, HTC 10, OnePlus 3, LG G5 and many more – to deliver…

Emotion Sensing In VR: How VR Is Being Used To Benefit Mental Health

Cancer and heart disease are well recognised causes of ill health, however a recent report by the Institute of Global Health reveals that in terms of the impact on quality of life (measured by Daily Adjusted Life Years, DALYs), mental health conditions affect more people than cancer and heart disease combined. Furthermore, according to the…

Preview: Flairtender – Bring Your Bartending Skills into VR

DigitalBadger Design LLC’s first virtual reality (VR) videogame was not birthed out of the intention to become a thought leader in a rapidly moving industry. It wasn’t due to fascination with modern hardware, and it wasn’t motivated by the fresh green pasture of new genre possibilities. Flairtender was, according to DigitalBadger Design LLC’s Robert Frank,…

SuperData Research Shows VR Market Will Be Worth $4.9 billion by end of 2017

A new report issued by SuperData Research highlights the projected growth of virtual reality (VR) and what is driving the expansion in the VR sector, such as hardware sales and peripherals. The report estimates that over the course of 2017, the VR market will grow to a projected $4.9 billion USD, estimated to reach $37.7 billion by 2020,…

Preview: Master Shot VR – A Shot in the Dark, Literally

New content for head-mounted displays (HMDs) is essential for the success of virtual reality (VR) as a medium, so VRFocus welcomes any new addition to the videogame catalogue for HTC Vive and Oculus Rift. However, it seems clear that while many are embracing the technology, few are able to master it in the same way…