‘Ghostbusters VR’ Experience Comes to PlayStationVR, from the Makers of ‘The Walk’ Demo

It seems the Ghostbusters franchise isn’t done capitalizing on the video game market just yet, because the first installment of a new Ghostbusters experience is heading to PlayStationVR today. The experience (read: not game) was developed by CreateVR and Sony’s in-house VR production studio, and is entitled Ghostbusters VR – Now Hiring, Act 1: Firehouse. In the experience you meet Mooglie, the iconic ghost from the franchise’s…

VRTV: Karnage Chronicles Review

VRFocus correspondent Nina gives us her review of co-op hack-and-slash Karnage Chronicles by developer Nordic Trolls for VRTV. Nordic Trolls has produced a first-person experience for up to four players to co-operate using one of four atypical classes (Warrior, Archer, Mage and Cleric), armed with either bow and arrows, a pair of knives, or other weapons…

Omnichanel Realities

In my last VRFocus article from September, I stressed the importance of Virtual Reality (VR) applications in focusing on usefulness and superseding reality. Then going on to highlight how content should be delivered via accessible (cheap and easy-to-use) hardware such as VR headsets connected to media boxes (e.g., Netflix) to reach mass market adoption. Well,…

Omnichannel Realities

In my last VRFocus article from September, I stressed the importance of Virtual Reality (VR) applications in focusing on usefulness and superseding reality. Then going on to highlight how content should be delivered via accessible (cheap and easy-to-use) hardware such as VR headsets connected to media boxes (e.g., Netflix) to reach mass market adoption. Well,…

3 Months in PlayStation VR Scores Highly in Online Customer Reviews

Virtual reality (VR) always felt like a risk to many in the run-up to consumer versions and retail launches. This is not surprising considering the history of its first generation of technology. To many, of course, this still rings true. It is a technology not yet fully realised, with developers and researchers still learning its…

Google Tango Brings Mobile 3D Photography to Life

If you look at the evolution of capturing the world around us, it started with painting, then photography, then film and video. We’ve kept working to get closer and closer to what the world actually looks like. But the world is three-dimensional, and so 3D capture is the next big frontier in reflecting our surroundings….

Five Strange, Hilarious, And Downright Terrible Pokemon GO Rip-Offs

They say imitation is the sincerity form of flattery. If that’s the case then Niantic’s augmented reality hit, Pokemon GO, has been complimented quite a few times over the past few months. Few things are certain in the unpredictable app market but, one thing is for sure: if you make something even remotely successful, you…

Unreal Engine Powers a Field Trip To Mars

Virtual reality (VR) can be isolating, but some developers are working on way to make it a more social experience. In one example, some children in Washington DC have the unique opportunity to board a truly special school bus – one that drives to Mars. Field Trip To Mars is a VR experience created by…

360° Camera Lets Daughter Ride Cat in VR

Dad builds insanely cute VR simulation for insanely cute daughter. This isn’t the first time we’ve talked about super parent Toby Newman. The VR hobbyist, and recipient of VRScout’s 2017 highly-coveted (not really) Dad Of The Year Award, has already made waves on the web for his work creating a virtual reality tour of his…

Oculus Doesn’t Want To Hear That VR Has No Games Anymore

Oculus is assembling a big portfolio of VR games for 2017, with a new Studios title every month from now until December. But why pace these releases so aggressively? Because it wants to put one of VR’s major complaints to rest. That’s what Executive Producer David Yee told me when we sat down to talk…

Preview: Term1nal – Hacking gets a VR makeover

Force Field VR, the studio behind the recently launched Landfall on Oculus Rift, debuted its next project at the Game Developers Conference (GDC) 2017, a stealthy hacking adventure that’ll support Samsung Gear VR called Term1nal. Rather than the all out action of Landfall, Terminal goes for a far more thoughtful approach, demonstrating even at this early stage a nuanced approach…

Oculus Touch And Rock Band Beat Vive Tracker To VR Accessory Market

The competition between HTC’s Vive and Facebook’s Rift is a closely watched battle, with the two leading PC-powered headsets racing to expand upon the groundwork laid by the SteamVR and Oculus platforms in 2016. It seems the next step for each company is to support a wide range of accessories that can enhance a virtual world…

Moriarty: Endgame VR Comic To Be Unveiled at WonderCon

Virtual reality (VR) comic book based on the 10 part story Moriarty: Endgame by Daniel Corey is to be revealed at WonderCon in Anaheim, California. Moriarty: Endgame was originally produced as a 10-part short-run comic series for Image comics, in which Sherlock Holmes faces off against Professor Moriarty in a dangerous cyberpunk future. Now Daniel…

EmbodyMe Is A Social VR App That Uses Your Own Face

Social VR apps are a big part of the industry’s future, but everyone’s got their own ideas as to what they should offer. Avatars are a big part of that discussion, as how we represent ourselves inside VR forms a big part of the connections we can make with others. We’ve seen plenty of interesting…

Twilight Pioneers’ Kai Yu Talks To VRFocus About The Next Chapter

VRFocus correspondent Nina talks to Kai Yu, Product Designer at NetEase Games, creators of Google Daydream action RPG Twilight Pioneers about the upcoming second episode of Twilight Pioneers. At the Game Developers Conference (GDC) 2017, Nina spoke to Kai Yu about how Chapter 2 is coming along. Yu described the set-up for the second episode…

Intel Headsets, Vive Conferences and VR Cats: The Week’s Biggest VR News

GDC 2017 is starting to fade into the distance and the VR industry is settling down again once more before the next big week of events. Still, we have some big stories surface from some of the post-show announcements to get through, plus some cool experiments from the development community this wekk. Intel’s Standalone VR…

The VR Job Hub: nDreams, Baobab Studios, Skydance Interactive and more

Whether you’re an experienced designer, programmer, engineer, or maybe you’ve just been inspired after reading VRFocus articles, the jobs listed here are located worldwide, from major game players to humble indie developers – the one thing they all have in common is that they are all jobs in VR. View the new listings below for more information:…

First All-in-one VR Headsets Based on Qualcomm’s VRDK Expected in 2H 2017

Qualcomm’s latest VRDK headset is a reference design that the company has positioned to act as a foundation for consumer electronics makers to create their own headsets based on Qualcomm’s Snapdragon VR hardware. Now with manufacturing partners on board, the first consumer headsets based on the VRDK reference design are expected to launch in the…

Symphony of the Machine new screenshots revealed

Stirfire Studios revealed the release date for their narrative puzzle game Symphony of the Machine this week, and now the developer has released some new screenshots to give people a closer look at the world the title is set in. Symphony of the Machine will get a European and Australasian release on 12th April, with North…

Making High-End Untethered VR a Reality

At GDC earlier this month, we test drove the Pico Neo CV, an all-in-one system that lets you experience 6DoF, roomscale VR with a crucial exception to normal high-end systems: no wire. Right now, the VR industry hosts a variety of mobile and console options—but the former is fixed-position (meaning that, no matter where you move your body, your…

When Art and VR Collide in LA

The left brain and the right brain came together for a party. For artists, VR is a thrilling emerging medium that explorse the boundaries of creation. Creators of all skill levels make good use of Tilt Brush, creating magical multi-layered art within a 3D space. And don’t worry — for those of you who haven’t touched a paintbrush…

Tammeka will be taking PSVR version of Radial G to VRWC

British developer Tammeka will be offering attendees at the VR World Congress (VRWC) in April the chance to try out the PlayStation VR (PSVR) version of racing game Radial G. This will be the first time this version of the videogame will be demonstrated for the public, the studio confirmed on Twitter. Radial G: Racing Revolved…

Racket Fury Table Tennis smashes on to HTC Vive

Polish indie videogame studio 10Ants Hill has announced their new virtual reality (VR) table tennis game for the HTC Vive – Racket Fury. The game has a futuristic sci-fi setting, where robots battle each other for supremacy over a table tennis table. 10Ants Hill used professional table tennis players in order to get motion capture…

HTC investing in VR business by selling Chinese phone factory

Ever since HTC became involved in the virtual reality (VR) industry its been investing more whilst the smartphone business continues to languish. That trend appears to be continuing as recent reports confirm the company will be selling one of its Chinese manufacturing facilities to put the funds into VR. Android Authority has reported that HTC will…

HTC Announces Vive Ecosystem Conference

HTC might not have a big western developers conference like Oculus does with Connect, but it’s planning a big show for China in just over a weeks’ time. The Vive Ecosystem Conference 2017 is set to take place from March 27th – 28th in Shenzhen, China. HTC has told UploadVR that it’s planning some new…

The First Intel Alloy-Powered VR Headset Is Releasing This Holiday Season

Intel told UploadVR the first VR headset built on its Project Alloy reference design will be available to purchase this holiday season from a third party manufacturer. There will be a “product in market based off of the alloy headset by holiday of this year,” according to Nicole Smith, the head of communications for VR at Intel. Smith declined…