Pool Nation VR Integrates NVIDIA Multi-Res Shading

CherryPop Games has today released a new update for the hugely popular Pool Nation VR on HTC Vive. In addition to updating the existing mini-games available and teasing new ones to come, Pool Nation VR has become one of the first virtual reality (VR) videogames to integrate NVIDIA’s multi-res shading technology as standard.

Pool Nation VR launched earlier this year to significant critical acclaim. Quickly developing a core audience amongst HTC Vive early adopters, CherryPop Games is aiming to expand upon this success with an upcoming PlayStation VR release. An Oculus Rift version of the videogame compatible with the forthcoming Oculus Touch is also on the cards, but has not yet been officially confirmed.
“Multi-Res Shading is an innovative rendering technique for VR whereby each part of an image is rendered at a resolution that better matches the pixel density of the lens corrected image,” reads the latest update post on Pool Nation VR’s official Steam page. “Multi-Res Shading uses Maxwell or later architecture features to render multiple scaled viewports in a single pass, delivering substantial performance improvements in pixel shading.”
Other updates to Pool Nation VR include the darts and skreeball mini-games being improved, additions to the map with more air hockey tables – in which the developer has teased the fact that more space has been made for future machines – and other bug fixes and optimisations.

Pool Nation VR is available for HTC Vive now, with a PlayStation VR release aimed for alongside the launch of the PlayStation 4’s VR platform itself. VRFocus will keep you updated with all the latest details on Pool Nation VR and other VR videogame titles from CherryPop Games and their development partner, Perilous Orbit.

Source: Pool Nation VR Integrates NVIDIA Multi-Res Shading