Further details on Megadimension Neptunia VIIR

Some further details on the first game in the popular Japanese RPG series have emerged following the announcement that the game will be coming out for PlayStation 4 and PlayStation VR.

According to website Siliconera, for the new game main Neptunia series developer Compile Heart will be working together with Silicon Studio, using their custom 3D game engine OROCHI 4 as well as real-time rendering engine Mizuchi to produce more realistic graphics suitable for the virtual reality (VR) experience.
Silicon Studio is well-known for its graphics work, particularly in 3D, having previously worked on titles such as Square Enix videogame Bravely Default and action-adventure game 3D Dot Game Heroes for the PlayStation 3.

Players of Megadimension Neptunia VIIR will have the option to use the PS VR headset or not as they engage in gameplay. The trailer text has been translated by Siliconera and asks if you want to know more about the Goddesses and says that it is a story that is made for those looking to make memories from everyday life.
The full title of the game can be more fully rendered as ‘Megadimension Neptunia Victory II Realise‘, which leads many to think that the game will be set in the ‘Victory’ timeline and potentially featuring characters from Victory and Victory II.
Some analysts have already begun comparing it to the Summer Lesson, the slice-of-life visual novel that came out on PlayStation VR in Japan last year. This new Neptunia game announcement comes very shortly after the latest game in the franchise, Cyberdimension Neptunia: Four Goddesses Online, was announced as getting a western release, which is expected in Winter 2017.
VRFocus will bring you further information on Megadimension Neptunia VIIR as soon as it becomes available.

Source: Further details on Megadimension Neptunia VIIR