No Heroes Allowed! VR Confirmed for 2017 Release

Sony Computer Interactive’s (SIE) Japan Studio has been working on No Heroes Allowed! VR for some time. A debut last year – under the name of V! What Did I Do to Deserve This, My Lord? R – lead to a western reveal at the Electronic Entertainment Expo (E3), Los Angeles, back in June. Now…

KryptCrawler Creeps onto Oculus Rift and Gear VR

Headup Games and CrazyBunch have launched the long-awaited KryptCrawler, now available for Oculus Rift and Samsung Gear VR. KryptCrawler will let you enter vast and dangerous dungeons designed exclusively for virtual reality (VR). KryptCrawler delivers a combination of turn-based gameplay and real-time combat, combined with the immersion of modern VR technology. Throughout their adventure…

Obscura Release Date Creeps Forward

Indie developer Michael Hegemann appears to have stepped on the gas this summer, as his debut virtual reality (VR) videogame, Obscura, will now launch months ahead of the previously promised release date. Obscura will debut on Steam, compatible with HTC Vive and Oculus Rift with Oculus Touch, next week. Capitalising on the deep immersion that…

V-Racer Hoverbike Targets WipEout in VR

Sony Computer Entertainment (SIE) recently brought back the classic futuristic racing franchise, WipEout, in a compendium release for PlayStation 4.The lack of virtual reality (VR) support disappointed many, but indie developer VertexBreakers look set to capitalise on the resurgence of interest in high-speed racing with V-Racer Hoverbike. Developed on the Unity engine, V-Racer Hoverbike is…

HoloGrid: Monster Battle Brings Star Wars’ HoloChess to the HoloLens

HappyGiant has today has launched its critically-acclaimed HoloGrid: Monster Battle on Microsoft’s HoloLens. A tactical strategy videogame that combines elements of chess, board games, and collectible card games, HoloGrid: Monster Battle is now on five leading augmented reality (AR) and virtual reality (VR) platforms.   Tailored specifically to take advantage of the HoloLens platform’s…

The Idolmaster: Cinderella Girls Viewing Revolution Dances on to PlayStation VR

Having launched alongside the PlayStation VR head-mounted display (HMD) in Japan last year, The Idolmaster: Cinderella Girls Viewing Revolution is now available to purchase in North America. Published by Bandai Namco Entertainment Inc., The Idolmaster: Cinderella Girls Viewing Revolution is a rhythm-action videogame set within the popular The Idolmaster universe. In The Idolmaster: Cinderella…

A Guide to the Rock Band Guitar Controller for Oculus Rift

The Rock Band Guitar Controller is the least essential of all the input solutions for the Oculus Rift, simply because it only has one compatible videogame: Rock Band VR. However, your choice of Rock Band Guitar Controller – given the openness of the PC format – is pretty easy-going. Compatible Rock Band Guitar Controllers According…

Island 359 Comes to Oculus Home Early Access

Cloudgate Studios’ Island 359 has today launched on Oculus Home, debuting as an Early Access title for the virtual reality (VR) format. Compatible with Oculus Touch, Island 359 throws the player into a dinosaur-infested jungle tasked with shooting – or punching – large scale foes in order to survive. Island 359 features a number…

A Guide to the Oculus Rift’s Touch Controllers

Oculus VR launched their motion-controller solution for the Oculus Rift, Oculus Touch, late last year. The expense of the device didn’t deter early adopters, however a price cut a few months after launch saw Oculus Touch bundles with the original Oculus Rift package at no extra cost. As such, the Oculus Touch is essentially part…

A Guide to the Xbox One Game Pad for Oculus Rift

Prior to launch Oculus VR announced that an Xbox One controller would be included as standard with the Oculus Rift. The argument was that the game pad had become a standardised universal input familiar to both gamers and general consumer audiences. Even to this day many new virtual reality (VR) software titles utilise the Xbox…

A Guide to the Oculus Remote for Oculus Rift

The Oculus Remote is a small device included with every Oculus Rift purchase. Intended to simplify actions and input, the Oculus Remote is and oft-forgotten input device, but as intended it can be a great starting point for those yet to experience the full width-and-breadth of what virtual reality (VR) is capable of. Oculus Remote…

VRstudios Announce VRcade Arena ‘Attraction Management Platform’

VRstudios has today announced the release of the VRcade Arena system and Attraction Management Platform (AMP) software. Designed for turnkey installation and operation, and leveraging patent pending technology, VRcade Arena is a warehouse-scale virtual reality (VR) platform providing multiplayer for up to eight simultaneous users in full-motion, immersive and competitive gaming experiences. AMP integrates…

MacOS High Sierra Update Brings VR Applications to Consumers

Early last month, Apple, Inc. announced that the forthcoming virtual reality (VR) compatibility would come via way of a MacOS update known as High Sierra. Closed beta access to the update came at the Worldwide Developers Conference (WWDC), and now is available to all.   One of the biggest changes incorporated into the High Sierra…

Immerse Launches Multi-User Enterprise VR Platform

UK-based Immerse has announced the launch of an enterprise-ready multi-user virtual reality (VR) platform. Specialising in offering solutions across the defence, engineering & manufacturing, healthcare, mining, nuclear & renewable energy, oil & gas and satellite communications sectors, Immerse is already working on a number of live projects.   Having received significant funding from a…

Aryzon’s Entry-Level AR System Surpasses 400% Kickstarter Funding Goal

Google Cardboard created a landslide in virtual reality (VR). A cheap, accessible way to experience an entry-level version of the technology that lead to wide-spread awareness. Back in May 2017, Aryzon launched a Kickstarter campaign with plans to do the same for augmented reality (AR), and today, one day from completion, sits at more than…

Manus VR Showcase Physical Interaction Ahead of Dev Kit Shipments

Manus VR are due to ship the long awaited Data Gloves later this month, and ahead of the official launch of the development kit has released a new video showcasing the latest iteration in use. Specifically showcasing physical interaction, the video makes use of Manus VR’s own in-house physics demo, designed for rapid prototyping and…

Drifter Reveal Details of Locomotion in Gunheart

Drifter Entertainment’s Gunheart has quickly become a highly anticipated virtual reality (VR) first-person shooter (FPS) videogame since its announcement last month. Over the past few weeks, the development studio has been listening to player feedback and decided to showcase the many locomotion options available in the videogame. While teleportation has become a standardised form…

Island 359 Heading to Oculus Home Next Month

Cloudgate Studios’ well received Steam Early Access launch of Island 359 has lead to a great deal of attention. Experiments with the forthcoming HTC Vive Tracker puck have no doubt helped with the studio’s agenda, but now so too will an Oculus Home release. Stranded alone in the jungle with no easy way out,…

PlayStation Co-Founder: ‘Sony’s blazing a trail in VR’

It was announced earlier this week that Phil Harrison, co-founder of the PlayStation brand, had invested in UK-based Dream Reality Interactive. Following this revelation, Harrison has offered some interesting sentiments concerning the virtual reality (VR) industry as it stands, and what he sees as essential for the future.   In a lengthy interview with…

Radial-G: Racing Revolved Set for Summer Launch on PlayStation 4

Tammeka’s Radial-G: Racing Revolved has proven to be a popular racing videogame on Oculus Rift and HTC Vive for over a year, yet the promised PlayStation VR port is yet to be seen. VRFocus has today received confirmation that development is still progressing, and a launch date will be with us very soon indeed. …

SUPERHOT Receives PEGI Rating on PlayStation 4

The hugely popular SUPERHOT was announced for PlayStation VR, under the guise of SUPERHOT VR earlier this month. A new listing on the Pan European Gaming Information (PEGI) website – the official videogame classification organisation for Europe – suggests that the launch of the videogame may not be too far off. SUPERHOT VR is…

Qualcomm Partners with Ximmerse for Mobile VR Input Solution

At this week’s Mobile World Congress (MWC), Shanghai, Qualcomm announced a partnership with Ximmerse to bring motion-control support to upcoming mobile virtual reality (VR) devices. Via inclusion in its Head Mounted Display Accelerator Program (HAP), Ximmerse will provide the Flip controller for partners developing hardware using Qualcomm’s reference design. The Ximmerse Flip is a…

Apple: Developer Support for ARKit has been ‘Unbelievable’

Apple, Inc. finally showed its hand to the virtual reality (VR) and augmented reality (AR) industries at the Worldwide Developer Conference (WWDC), San Jose, earlier this month, revealing their work to bring both technologies to iOS and MacOS formats. In terms of AR, this begins with ARKit, the company’s own solution for AR development which…

NVIDIA Release Driver Update for Spider-man Homecoming VR Experience

Having the best possible quality for a videogame at launch is important, and it becomes even more important with the additional requirements that come with virtual reality (VR) titles. Gameplay issues or bugs can break immersion and ruin a VR experience, and so NVIDIA has launched a new ‘Game Ready’ driver in anticipation of tomorrow’s…

Microsoft: ‘Mixed Reality is a Generational Shift in Computing’

Microsoft has championed their partnership with Unity Technologies for their holographic computing platform since the initial announcement of the HoloLens. Today, at Unite Europe 2017, Brandon Bray, Principle Program Manager at Microsoft, discussed exactly what this means, and how the Windows Universal Platform is bringing around huge changes in the future of computing. In a…

Hold the Line in HTC Vive Exclusive Front Defense

The HTC Vive is set to receive it’s first title from HTC itself today, as Front Defense launches on Viveport. Developed by HTC’s internal virtual reality (VR) development team at Fantahorn Studio, exclusively for HTC Vive, Front Defense is a room-scale videogame set in the final days of World War II (WWII). Immersing players…

Review: Arizona Sunshine

Launched for HTC Vive and Oculus Rift several months ago, Vertigo Games has taken its time to bring the critically acclaimed Arizona Sunshine to PlayStation VR. However, in doing so the studio has tailored the experience to take advantage of the unique properties of the PlayStation 4, and thus delivered a commendable first-person shooter (FPS)…

Neuston Launch Debut Videogame: Drone Hero

Just two weeks after the announcement of new virtual reality (VR) studio Neuston, the team has launched its first videogame: Drone Hero. Designed for the Oculus Rift and HTC Vive, Drone Hero is available to download now via Steam Early Access. An action videogame which takes place inside a room packed with blinking RGB lights…