What to Expect in AR and VR at Facebook’s F8 Developer Conference

While Oculus holds their own annual developer conference (coming later this year), parent company Facebook has in years past had plenty of exciting news to share at their own F8 developer conference. With F8 just around the corner on May 1st & 2nd, we take a look at what might be revealed. Buzz is building…

‘COMPOUND’ Creator Drops Details on Upcoming Update and Early Access Launch

COMPOUND is an intriguing VR hobby project from developer Bevan “NotDead” McKechnie which drops players into a “rogue-lite, free-roaming shooter” for VR, with a totally unique and authentic pixel-art feel. We’ve had our eyes on the game since 2017, but with no official announcements from McKechnie in nearly nine months, the fate of the title was…

Oculus Offers Up Developer Quick-start Guide for Bringing Apps to Go

With the impending launch of Oculus Go, the company’s first standalone headset, Oculus has shared with developers a handy cheat sheet for bringing Gear VR applications to the Go. Oculus writes in a new post on their developer blog that Oculus Go is binary-compatible with Gear VR, and most applications can be launched on the headset without…

Vive Focus Hits the FCC, Suggesting Dev Kit Soon to Launch in US

After launching the Vive Focus standalone headset in China in late January, the company announced in March that the headset would be launching in the US, EU, and other Western markets later this year, beginning with the launch of a dev kit. With the device appearing in the FCC this, the device is one step…

‘Moss’ Boasts Perfect Rating on PlayStation Store, Tops PSVR Charts

Launched in February as a PSVR exclusive, Polyarc’s Moss has enjoyed a broadly positive reception and has managed to maintain a perfect five star rating after more than 550 player reviews on the PlayStation Store. Having jumped into February’s Top 10 PSVR downloads after being released for just two days (on February 27th), Moss has now leapt…

Exiii Raises $750K for Haptic VR Gloves with Force Feedback

Japan-based startuped Exiii, which is developing a pair of haptic gloves with force feedback, has raised $750K for continued R&D, expansion of sales channels, and growing the company’s team. Back in March we wrote about Exiii’s two haptic VR gloves, the Exos Wrist and Exos Gripper, both of which take a different approach to force…

Sony Experimenting with Advanced Livestreaming Features for PSVR, Mixed Reality Views

Speaking during a session at GDC 2018 last month, Richard Forester, Senior Team Lead at Sony’s Research & Development West group, chronicled a range of explorations in advanced livestreaming and sharing features for PSVR. Today PSVR users can access the usual PS4 broadcasting tools. Using the SHARE button, you can capture screenshots, videos, and livestream gameplay showing…

Vive Pro Gets Detailed Teardown Confirming Samsung-made Displays

Teardown experts iFixit have disassembled the new Vive Pro to see what they could find. In addition to confirming that the headset’s new displays are made by Samsung, the organization also gave the headset a favorable repairability score. IFixit, which provides repair manuals and tools for consumer electronics, is the king of teardowns, and their latest…

Google Offers High Quality ‘Jump’ 360 Video Stitching with Improved 3D

Google this week introduced a new “High Quality” option for their Jump Assembler, an automated 3D 360 video stitching service for creators shooting with Jump cameras. The new approach brings more accurate stitching with enhanced depth maps resulting in sharper 3D output. In a blog post this week, Google software engineer David Gallup detailed the…

VR Photogrammetry Showcase ‘Realities’ is Getting Three New Scenes

Realities is a VR photogrammetry showcase featuring detailed photogramatic scans from a handful of interesting locations around the world. In collaboration with Canadian television channel TV5’s documentary series Terre d’Exploration, the first of three new scenes from the Canadian wilderness is available today, with the others set to unlock later this month, coinciding with episodes from the…

Qualcomm Snapdragon 845 VRDK to Offer Ultrasonic 6DOF Controller Tracking

Qualcomm’s new Snapdragon 845 VRDK, a VR headset reference design for hardware and software developers, is now offering 6DOF controller input with ultrasonic tracking. Qualcomm’s Snapdragon 845 VDRK is essentially a starting point for companies who want to build their own standalone VR headsets to offer to customers; the reference headset offers a number of…

‘Beat Saber’ Reveals New Track Ahead of Details on April Launch

After getting our hands on VR rhythm lightsaber game Beat Saber at GDC 2018 last week, we’ve been looking forward to more information on the game’s release date, which is so far set for April. Now developer Hyperbolic Magnetism has revealed a new song, which will launch with the game, and plans to announce the…

Sony Drops PlayStation VR Price by $100, Bundles Now Starting at $300

Sony has announced a $100 price drop to their PlayStation VR headset across the board. The PSVR Doom VFR bundle now starts at $300 and the PSVR Skyrim bundle runs $350. Bringing prices that haven’t been seen since temporary sales during 2017’s holiday shopping period, Sony is permanently slashing prices on the PlayStation VR, making…

Sony Drops PlayStation VR Price by $100, Bundles Now Starting at $300

Sony has announced a $100 price drop to their PlayStation VR headset across the board. The PSVR Doom VFR bundle now starts at $300 and the PSVR Skyrim bundle runs $350. Bringing prices that haven’t been seen since temporary sales during 2017’s holiday shopping period, Sony is permanently slashing prices on the PlayStation VR, making…

‘L.A. Noire: The VR Case Files’ is Officially Coming to Rift March 29th

Rockstar Games, the mega studio behind Grand Theft Auto, Red Dead Redemption, and plenty more, are officially bringing Oculus Rift support to its first VR title, L.A. Noire: The VR Case Files. The game, which previously launched on HTC Vive via Steam late last year, is an adaptation of L.A. Noire (2011), which has had a number of…

Oculus PC SDK Adds NVIDIA Lens Matched Shading to Boost Performance

Oculus’ PC SDK version 1.19 now supports NVIDIA’s VRWorks Lens Matched Shading (LMS) technique, offering “a performance boost and a slight quality improvement” on supported GPUs. Lens Matched Shading is part of NVIDIA’s VRWorks toolset, and takes advantage of the architecture of the company’s Pascal-based GPUs to better match the pre-warped VR image to the…