Nintendo Aren’t Interested in VR: Here’s Why They Should Be

Editorial credit: Tinxi / Shutterstock.com Virtual Reality and Nintendo isn’t exactly a new topic, it’s something we at VRS have covered twice, both in terms of its past and a potential future. However, when questioned about this by magazine Les Numeriques, the general manager of Nintendo’s French operations, Phillippe Lavoué suggested in even stronger terms…

TPCast Promises Upgrades to Wireless VR Technology

HTC took a major step when it announced a wireless VR add-on that will work with the original Vive and the newly announced Vive Pro. We’re very happy that a first-party solution now exists and there’s no downside to consumers here. However, HTC did not beat everyone to the punch here. Instead, it’s been months…

VR Opens Up New Ways to Explore the Microcosm

If you’ve ever run through the Oculus Dreamdeck experience you’ll know there’s one slice of the demo where you find yourself standing inside what appears to be a vein, blocked at one end by an insect (eew) with red blood cells floating all around you. That sort of perspective is something that just hasn’t been…

VR Opens Up New Ways to Explore the Microcosm

If you’ve ever run through the Oculus Dreamdeck experience you’ll know there’s one slice of the demo where you find yourself standing inside what appears to be a vein, blocked at one end by an insect (eew) with red blood cells floating all around you. That sort of perspective is something that just hasn’t been…

What to Expect in Wireless for AR and VR in 2018

As an analyst, I have many areas of coverage when it comes to computing. In addition to covering AR and VR, I also spend a lot of my time covering wireless technologies. This report covers what to expect in 2018 and beyond when it comes to wireless technologies and how they might impact the AR/VR…

Could Google’s VR180 Camera Revolutionize Photography?

Image Copyright: Google/Lenovo (Image Used under Fair Use Rationale) These days we all take having a camera with us for granted. Every single phone has one built in and a culture of social media photography is deeply entrenched globally. Photographic content for consumption on VR headsets is a little harder to make. You either have…

Eye-Tracking Is Both Incredibly Important And Very Risky

At CES last week one of my first demos was with Tobii and its eye-tracking technology. I left the demo convinced that once you’ve tried a VR headset with eye-tracking included you’ll never want to wear one without it again. Google, Facebook and Apple all purchased eye-tracking companies over the last few years because these…

Why I’m Very Excited For Google And Lenovo’s Mirage Solo

As always, CES 2018 was a big week for the entire VR industry, but there’s no question as to what headset stole the show: the Vive Pro. HTC’s enhanced SteamVR device has our mouths watering at the thought of its 3K display, integrated audio and improved design and we can’t wait to revisit games like…

HTC Finally Cuts the VR Cord with Vive Wireless Adapter

After years of working on the problem it seems that at least one major VR hardware developer has cracked the problem of wireless VR. HTC not only announced a significantly upgraded HMD in the form of the Vive Pro, but also a standalone wireless adapter. A device they apparently forgot to tell the marketing department…

Intel Releases the Tiniest VR PC So Far

Image Copyright: Intel Corporation (Used under Fair Use Rationale) When the minimum requirements for VR HMDs first saw the light of day there was a lot of collective groaning from computing enthusiasts. Their perfectly good 1080p 60FPS gaming rigs were suddenly completely inadequate to drive the hungry VR monster. Getting a machine that would meet…